dota26 83(新增8个道具全英雄改动)
的有关信息介绍如下:DOTA2 6.84版本来袭 新增8个道具 全英雄改动,DOTA2 TESE客户端更新,早上冰蛙也放出了全新的6.48版本改动日志,一起来看看吧。
在之前我们曾经报道过冰蛙在国外某论坛透露6.84新版本将会在SL12之后更新,在今天早上DOTA2 TEST客户端更新,全新的6.84版本放出,新添加8个新物品,大量游戏机制调整,英雄调整,众多物品改动。目前官方中文版正在加紧翻译中,先来一起看看英文版的版本更新吧。
基础改动:
AoE Bonus Gold component based on Team Net Worth difference reduced by 25%
双方团队经济差给予的击杀额外奖金降低25%
AoE Bonus XP component based on Team XP difference reduced by 40%
双方团队经验差给予的击杀额外经验降低40%
Melee lane creep bounty reduced from 43 to 40 (-7%)
击杀近战小兵从43变成40(-7%)
Range lane creep bounty reduced from 48 to 45 (-6.25%)
击杀远程小兵从48变成45(-6.25%)
Hero kills (the non-net worth portions) are worth 10% more
英雄击杀增加奖励10%
Reduced the direct hero last hit bounty by 100 and redistributed that gold into AoE gold (in ratio of 100/75/40/25/20 for 1/2/3/4/5 heroes)[?]
·减少直接英雄击杀赏金100,并且重新分配到团队 [比率100/75/40/25/20 for 1/2/3/4/5英雄(如果你是你是唯一一个贡献击杀的,也能得到相同金钱)
AoE Bonus Gold is now distributed based on the relative net worth amongst the heroes involved in killing the hero by +/- 25%
·击杀英雄金钱奖励以英雄的总经济为基础+/-25%
he amount of AoE Bonus Gold given is now increased/decreased by up to 20% based on the dying hero’s relative rank in net worth amongst all the enemies on that team
·击杀英雄的金钱奖励现在根据被击杀英雄总经济在击杀英雄团队的经济排行增加或减少20%
Instead of Buyback temporarily preventing unreliable gold gain, it now reduces all gold gained (including hero and aoe gold) by 60%
·买活惩罚时间内不能获得不可靠金钱)改为(买活惩罚时间内可以获得可靠和不可靠金钱,但获得数量皆为正常时间的60%
Melee Barracks team bounty increased from 175 to 275
近战兵营的奖励从175提升到275
Ranged Barracks team bounty increased from 100 to 225
远程兵营的奖励从100提高到225
Tier 2 and 3 towers armor reduced from 25 to 22
第二层的防御塔和第三次的防御塔防御从25下调到22(从里往外还是从外往里...)
Extra melee creeps additions spawn time changed from 17:30/34:00/50:30 to 15:00/30:00/45:00
增加的额外小兵从17:30/34:00/50:30 下调到15:00/30:00/45:00
Extra range/siege creep additions spawntime from 45:30 to 45:00
额外的车子从45:30下调到45:00
Creeps now meet slightly closer to the Dire safelane
小兵现在会在更近的夜魇的优势路碰面
Ancient Black Dragon bounty reduced from 199 to 170
远古黑龙赏金从199下调到170
Ancient Black Drake bounty reduced from 50 to 40
远古小黑龙的赏金从50下调到40
Ancient Rumblehide bounty reduced from 83 to 65
远古黄色三角龙(忘记叫啥了)的赏金从83下调到65
Satyr Tormenter gold bounty reduced from 104 to 84
大萨特的赏金从104调到84
Hellbear health reduced from 950 to 700
大熊的血量从950下调到700
Hellbear bounty reduced from 65 to 50
大熊的赏金从65调到50
Ogre Frostmage bounty reduced from 52 to 40
野怪蓝胖的赏金从52调到40
重做远古石头人:Reworked Mud Golems:
Mud Golems no longer have Spell Immunity
不在魔法免疫
Mud Golems now have 50% Magic Resistance
增加50%魔抗
Mud Golems armor reduced from 2 to 0
护甲从2调到0
Mud Golems now split into two smaller Mud Golems, called Shard Golems, when they die (they have 30% of the original units' health and damage, and only live for 60 seconds)
击杀大石头人会被分成两个小的Shard Golems(拥有原来30%的血量并且存在60秒)
Mud Golems movement speed increased from 270 to 310
石头人的移动速度从270提升到310
Mud Golems (and also Shard Golems) have a new active ability: Hurl Boulder (0.6 second stun, 125 damage, 30 cooldown, 800 range). They do not automatically cast this
大石头人和击杀大石头人之后出现的Shard Golems都会有个技能Hurl Boulder局势投抛(0.6秒眩晕,125伤害,30秒CD,800距离)不会主动释放@chen
Gold/XP bounties rescaled so the total value for the camp remains the same (Mud Golems 32/42 Gold/XP each, Shard Golems 13/23 each)
赏金和经验重调,总价值不变(石头人32金/42经验,Shard Golems13金23经验)
Hero kills achieved by units under your control now provide XP credit to your hero (Affects things like Spirit Bear, Golems, Familiars, etc getting kills)
被你控制的单位被击杀了自己得到经验
Melee attacks now miss if the target is farther than 350 range more than their attack range
近战攻击会MISS如果距离超过350
Reduced All Pick drafting time from 40 to 35 seconds per turn
AP模式的选人的时间从40调到35
The following abilities no longer ignore units classified as Ancients (Neutral Ancients, Warlock's Golem, etc): Ice Vortex, Mana Void, Berserker's Call, Blood Rite, Bladefury, Omnislash, Torrent, Ghost Ship, Smokescreen, Static Remnant, Primal Roar, Earth Spike, Heartstopper Aura, Shrapnel, Golem's Immolation, Sticky Napalm, Primal Split's Immolation, Call Down, Invoker's Tornado, EMP, Chaos Meteor, Sun Strike, Ice Wall, Deafening Blast, Pulse Nova, Eclipse, Battery Assault, Rocket Flare, Shadow Poison, Dispersion, The Swarm, Kinetic Field, Static Storm, Ancestral Spirit, Echo Stomp, Overwhelming Odds, Stone Gaze, Earth Bind, Poof, Rip Tide, Nyx's Impale, Fire Spirits, Supernova, Mystic Flare, Dark Pact, Suicide Squad, Ravage, Demonic Purge, Fortune's End [?]
以下技能不再无视远古单位(例如远古野怪,术士地狱火等等)AA的漩涡,AM的大招什么的太多了= =
Damage Block no longer affects physical spells (previously it affected some physical spells and some not)
伤害格挡不再影响物理伤害的技能(锚机和电棍大招等等)
Cast behavior while turning to cast has been adjusted.
转身和施法相关
如果用跳刀是要转身的,如果在转身完成之前释放一个技能,那使用跳刀的动作会被中断(@ROTK)
Reworked the Item Silencing and Passive Disabling behaviors.
重做物品沉默和被沉默被动(DOOM a帐大和变羊)
这些技能都会被禁用(余震啊什么的)
Aftershock, Counter Helix, Great Cleave, Craggy Exterior, Slardar's Bash, Inner Beast, Dragon Blood, Mortal Strike, Degen Aura, Greevil's Greed, Drunken Brawler, Feral Impulse, Shapeshift's Critical Strike, Chaos Strike, Return, Reactive Armor, Curse of Avernus, Natural Order, Empowering Haste, Spell Shield, Thirst, Marksmanship, Precision Aura, Presence of the Dark Lord, Blade Dance, Coup de Grace, Vengeance Aura, Backstab, Headshot, Take Aim, Psi Blades, Geminate Attack, Lunar Blessing, Moon Glaives, Desolate, Jinada, Geostrike, Essence Shift, Fervor, Arcane Aura, Static Field, Heartstopper, Sadist, Overload, Fiery Soul, Untouchable, Null Field, Gravekeeper's Cloak, Spirit Bear's Entangle and Demolish.
被禁用不会影响物品,有蝴蝶的话被羊了也能miss
Hex no longer applies the Break mechanic
变羊不再有Break mechanic的效果 (不知道是什么)例如邪恶镰刀和巫术
Silence no longer disables Invisibility
沉默不会让英雄现身了
Moved Ring of Health, Voidstone and Orb of Venom from Secret Shop to the Base
Moved Platemail, Talisman of Evasion and Ultimate Orb from the Base to the Secret Shop
Added Voidstone and Mantle of Intelligence to Side Shop
875和毒球从神秘商店移除,家里可以买了
板甲,闪避护符,2100的球被移至神秘商店
添加550斗篷和回蓝875到路边野店
Runes now have a higher hit box priority over units
神符现在更高了不会被挡住
Armor now shows decimal places in the hover tooltip
鼠标移到护甲上停留会显示小数的护甲
Fixed buyback respawn timer penalty being reset if you die holding Aegis
修复了买活增加复活时间惩罚的BUG,如果你带盾死的话会重置这个惩罚复活时间
The following heroes are no longer restricted from buying Basher/Abyssal (but they are still restricted from activating Bash): Spirit Breaker, Faceless Void, Slardar and Troll
白牛,虚空,大鱼人和巨魔可以买晕锤了不会有效果- -
英雄改动:
Abaddon
Borrowed Time can now be cast while disabled (same rules as Morphling's Morph)
Alchemist
Unstable Concoction countdown can now be seen by enemies
Unstable Concoction now has an area targeting cursor
Greevil's Greed now grants 4x gold bounty from Runes
Alchemist can now cast Aghanim's Scepter to directly grant any allied hero all Aghanim's Scepter bonuses as a buff (the hero upgrade and the stat upgrade). The scepter is consumed in the process. Multiple instances of this buff do not stack. Alchemist can target himself as well
Ancient Apparition
Chilling Touch buff can now be removed by clicking on the buff icon above the health bar
Axe
Berserker's Call cast point from 0.3 to 0.4
Counter Helix now triggers when attacks land rather than when they start [Affects Centaur Warrunner's Return and Timbersaw's Reactive Armor as well]
Culling Blade movement and attack speed bonuses reduced from 40% to 30%
Bane
Brain Sap mana cost from 125/150/175/200 to 100/125/150/175
Units affected by Nightmare no longer provide vision
Nightmare End can now be used by Bane to end all other existing Nightmares
Batrider
Flamebreak damage changed from an instant 75/150/225/300 damage to 50 damage per second for 1/2/3/4 seconds
Firefly damage reduced from 20/40/60/80 to 10/30/50/70
Beastmaster
Beastmaster base damage increased by 4
Wild Axes cast point from 0.5 to 0.4
Call of the Wild Boar attack point from 0.633 to 0.5
Bloodseeker
Thirst bonuses scale from 100 to 25% HP instead of 100 to 0%
Thirst vision threshold from 30% health to 25%
Bounty Hunter
Bounty Hunter Intelligence growth increased from 1.4 to 2.0
Shuriken Toss damage from 100/200/250/325 to 150/225/300/375
Shuriken Toss cast range reduced from 650 to 400
Shuriken Toss mana cost from 90/115/135/155 to 120/130/140/150
Track's Shuriken Toss bounce range from 900 to 1200
Track now shows how much gold the enemy is carrying in the debuff tooltip
Brewmaster
Primal Split units no longer provide a bounty when killed (was 11-35 depending on level)
Bristleback
Bristleback movement speed reduced from 295 to 290
Viscous Nasal Goo armor reduction rescaled from 1/1/2/2 per stack to 1/1.4/1.8/2.2
Broodmother
Incapacitating Bite is no longer a Unique Attack Attack Modifier
Insatiable Hunger attack damage from 60/80/100 to 60/90/120
Centaur Warrunner
Return now triggers when attacks land rather than when they start [Affects Axe's Counter Helix and Timbersaw's Reactive Armor as well]
Added Aghanim's Scepter upgrade to Centaur: Stampede reduces all incoming damage by 70% and allows allies to run through obstructions (trees, cliffs, etc). Destroys trees
Chaos Knight
Chaos Bolt minimum damage from 1/50/75/100 to 75/100/125/150
Clinkz
Skeleton Walk cooldown from 20 to 20/19/18/17
Death Pact cooldown from 45/40/35 to 45/35/25
Clockwerk
Rocket Flare speed from 1500 to 1750
Crystal Maiden
Crystal Nova movement and attack slow from -30 to -20/30/40/50
Crystal Nova slow duration from 3.5/4/4.5/5 to 4.5
Frostbite cooldown reduced from 10/9/8/7 to 9/8/7/6
Freezing Field cooldown from 150/120/90 to 90
Dark Seer
Ion Shell duration increased from 20 to 25 seconds
Wall of Replica damage dealt by illusions from 70/80/90% to 60/75/90%
Wall of Replica duration from 15/30/45 to 45
Wall of Replica mana cost from 200/300/400 to 125/250/375
Dazzle
Poison Touch level 4 damage from 32 to 36
Death Prophet
Exorcism spirit count from 4/12/21 to 6/13/21
Disruptor
Kinetic Field duration from 2.5/3/3.5/4 to 2.6/3.2/3.8/4.4
Dragon Knight
Breathe Fire now also reduces base damage by 20/25/30/35% for 8 seconds
Corrosive Breath damage is now lethal
Elder Dragon Form's Splash Attack damage percentage radius from 100/200/250 (for 100/75/50% damage) to 150/225/300
Earth Spirit
Boulder Smash damage from 125 to 50/100/150/200
Geomagnetic Grip manacost from 75 to 100
Geomagnetic Grip damage from 50/125/200/275 to 50/100/150/200
Magnetize can now be dispelled
Fixed Hex not interrupting Rolling Boulder if cast during the initial 0.6 seconds
Elder Titan
Echo Stomp channel time from 1.8 to 1.6
Echo Stomp cooldown from 15 to 14/13/12/11
Enchantress
Untouchable attack slow from 30/60/90/120 to 40/70/100/130
Enchant can now be cast on controlled units to refresh the Enchant duration
Impetus now pierces Spell Immunity
Enigma
Midnight Pulse cast point improved from 0.3 to 0.2
Black Hole now does a constant 55/110/165 damage per second regardless of proximity to the center
Black Hole mana cost from 275/350/425 to 275/325/375
Gyrocopter
Rocket Barrage no longer has a cast point (Previously had 0.3)
Call Down missile two slow duration from 3 to 4
Huskar
Inner Vitality cast range increased from 550 to 800
Inner Vitality cooldown from 25/22/19/16 to 22/18/14/10
Invoker
Invoker Int gain from 2.5 to 3.2
Invoke no longer triggers cooldown if it only swaps the ability slots
Sun Strike cooldown from 30 to 25
Max level Deafening Blast (Quas, Wex, and Exort all at max level) is now a non-targetable circular wave released in every direction around Invoker
Io
Relocate double click now teleports to fountain
Jakiro
Jakiro base strength increased from 24 to 25
Macropyre duration increased from 7 (14 Scepter) to 10 (20 Scepter)
Macropyre area of effect increased from 225 to 240
Juggernaut
Blade Fury cooldown from 30/25/22/18 to 42/34/26/18
Blade Fury now has the same Spell Immunity on cast dispel behavior as other Spell Immunities [Previously it also removed your positive buffs]
Healing Ward movement speed from 450 to 420
Omnislash no longer ministuns on cast
Using items/abilities in Omnislash no longer requires facing direction
Keeper of the Light
Mana Leak cooldown from 16 to 16/14/12/10
Chakra Magic now adds a buff that that reduces the cooldown of the next spell its target casts by 1/2/3/4 seconds. Buff lasts 12 seconds.
Scepter Illuminate heal percentage from 75% to 100%
Kunkka
Kunkka no longer turns to cast Torrent
Torrent cooldown reduced from 12 to 10 seconds
X Marks The Spot mana cost from 80 to 50
Legion Commander
Moment of Courage counterattack chance from 16/18/20/22 to 25%
Moment of Courage lifesteal from 20/40/60/80% to 55/65/75/85%
Moment of Courage cooldown from 0.9 to 2.7/2.1/1.5/0.9
Added Aghanim's Scepter upgrade to Legion Commander: Duel lasts until either Legion Commander or her target dies. Ends if duelists are ever more than 2,000 range apart.
Leshrac
Leshrac movement speed from 315 to 320
Lightning Storm cast point from 0.7 to 0.6
Lightning Storm slow duration from 0.75 to 0.7/0.8/0.9/1
Lich
Ice Armor cast range from 800 to 1000
Chain Frost projectile speed from 675 to 750
Lifestealer
Feast is now considered as normal bonus damage (can Crit and Cleave off it)
Open Wounds lifesteal increased from 15/20/25/30% to 50%
Added Aghanim's Scepter upgrade to Lifestealer: Grants a new skill, Assimilate. Assimilate allows Lifestealer to target an allied hero and swallow them, allowing them to hide inside of Lifestealer. Any healing Lifestealer receives is shared with the assimilated hero. The assimilated hero can release itself at any time by clicking on the buff icon to erupt outward and deal 300 damage to enemies in a 700 area of effect. If Lifestealer dies or assimilates another hero, the currently assimilated hero will automatically exit. Issuing any order with your hero, a few seconds after being assimilated, will take you out.
Lina
Aghanim Scepter-upgraded Laguna Blade no longer increases cast range
Lone Druid
True Form is no longer removed on death [Other toggle forms change as well: Medusa's Split Shot and Mana Shield, and Troll Warlord's Berserker's Rage]
Battle Cry armor increased from 5/10/15 to 6/12/18
Battle Cry damage increased from 50/75/100 to 60/90/120
Added Agahnim's Scepter upgrade to Lone Druid: Allows Spirit Bear to attack at any range from Lone Druid, and prevents Spirit Bear from dying if Lone Druid dies
Luna
Luna base armor increased by 1
Eclipse per unit cap increased from 4 to 5
Improved Aghanim's Scepter: Allows Eclipse to be cast on an area within 2,500 range. Grants obstructed vision of that area. Can also target any allied unit to center Eclipse on their location, even while moving (can double click or target Luna)
Medusa
Split Shot and Mana Shield are no longer removed on death [Other toggle forms change as well: Lone Druid's True Form and Troll Warlord's Berserker's Rage]
Meepo
Geostrike damage from 7/14/21/28 to 8/16/24/32
Divided We Stand no longer causes Meepo to respawn 20% faster
Mirana
Starstorm's second hit range from 175 to 325, and the second hit now strikes the unit closest to Mirana
Morphling
Adaptive Strike now has a 1150 speed projectile
Added Aghanim's Scepter upgrade to Morphling: Grants a new ability, Hybrid. Allows morphling to target an ally, turning himself into a hybrid illusion, removing the Morphling himself. This hybrid illusion can cast non-ultimate abilities and has your original attributes. Lasts 20 seconds. When the duration ends or the hybrid dies, your hero emerges (cannot end prematurely). Cooldown: 140, Manacost: 200, 600 cast range. Note: Ability is not available while you have a Replicate living.
Naga Siren
Ensnare cooldown from 14 to 12
Ensnare is now dispellable [Can still be cast on Spell Immune units]
Ensnare is no longer removed if the target becomes Ethereal
Added Aghanim's Scepter upgrade: Song of the Siren Scepter now regenerates you and nearby allies by 6% of maximum HP per second for up to 7 seconds.
Nature's Prophet
Sprout cast range increased from 600 to 625/700/775/850
Sprout duration increased from 3/3.75/4.5/5.25 to 3/4/5/6
Nature's Call treant base damage from 22 to 28
Aghanim's Scepter-upgraded Wrath of Nature now spawns a Nature's Call treant whenever it kills a unit. Killing a hero will spawn a stronger treant (3x damage and health of a normal one)
Night Stalker
Void attack speed slow increased from -35 to -50 (now matches movement speed slow)
Nyx Assassin
Using Spiked Carapace no longer removes Vendetta
Added Aghamin's Scepter upgrade to Nyx: Adds a new ability, Burrow, with a one second cast time. While Burrowed, Nyx Assassin is invisible and unable to move/attack, but has 40% damage resistance, and regenerates 1.5% of his health and mana per second. Nyx Assassin's abilities also have improved properties while burrowed: Mana Burn and Impale have 50% increased cast range, Impale Cooldown is reduced from 13 to 9, and Spiked Carapace instantly stuns any enemy units within a 300 area of effect without requiring them to hurt him first. Casting Vendetta causes Burrow to end
Omniknight
Purification cast point from 0.5 to 0.4
Oracle
Purifying Flames mana cost reduced from 55/70/85/100 to 50/60/70/80
Purifying Flames cooldown reduced from 3 to 2.5
Purifying Flames can now target non-hero units
False Promise no longer makes the target invisible
False Promise now continuously removes debuffs and disables, instead of only when first cast
False Promise duration from 7/8/9 to 6/7/8
False Promise cooldown from 20 to 80/60/40
Outworld Devourer
Aghanim's Scepter Sanity's Eclipse upgrade now affects everyone in the area of effect with Astral Imprisonment after it deals its damage
Aghanim's Scepter Sanity's Eclipse upgrade no longer always triggers the mana drain and does not increase the damage multiplier by 1
Phoenix
Fire Spirits now does an obstructed reveal of the area it hits for 1 second
Puck
Waning Rift damage increased from 70/140/210/280 to 100/160/220/280
Pudge
Rot move slow from 20% to 20/22/24/26%
Pugna
Decrepify enemy slow from 50% to 30/40/50/60%
Decrepify enemy magic damage amplification from 50% to 30/40/50/60%
Decrepify duration from 2/2.5/3/3.5 to 3.5
Decrepify cooldown from 12/10/8/6 to 15/12/9/6
Life Drain damage and restore per second from 120/160/200 to 150/185/220
Life Drain cast range from 1100 to 900/1050/1200
Pugna's Aghanim's Scepter-upgraded Life Drain no longer increases cast range
Riki
Smokescreen no longer slows attack speed
Smokescreen now reduces turn rate by 30%
Rubick
Null Field now also affects creeps
Sand King
Caustic Finale duration from 8 to 6
Caustic Finale now always triggers (via unit death or when its duration expires). If triggered by timer expiration, it deals 30% of the damage
Caustic Finale no longer resets the duration on a unit that already has the debuff
Caustic Finale now applies a 20% move slow when the damage triggers (via unit death or when timer expires). Slow lasts for 3 seconds
Shadow Demon
Shadow Poison mana cost from 50 to 40
Demonic Purge Aghamin's Scepter upgrade now applies Break (disabling passive abilities)
Shadow Shaman
Shadow Shaman base strength increased from 19 to 21
Shadow Shaman strength gain increased from 1.6 to 1.8
Silencer
Silencer base movement speed from 300 to 295
Last Word initial enemy cast allowance window from 5 to 4 seconds
Last Word no longer disarms
Last Word now applies a 14/16/18/20% movespeed slow whenever it triggers
Slardar
Slithereen Crush damage from 50/100/150/200 to 75/125/175/225
Sniper
Sniper agility gain from 2.9 to 2.5
Shrapnel recharge time increased from 40 to 55
Shrapnel delay increased from 0.8 to 1.4 seconds
Shrapnel now gives vision when the shrapnel lands rather than instantly
Headshot can now miss
Assassinate damage from 355/505/655 to 320/485/650
Spectre
Reality no longer kills the target illusion, it now swaps positions
Spirit Breaker
Empowering Haste cooldown from 16 to 12
Storm Spirit
Storm Spirit movement speed reduced from 290 to 285
Ball Lightning flying vision from 1000 to 400
Sven
Warcry armor bonus increased from 4/8/12/16 to 5/10/15/20
Techies
Land Mine activation delay reduced from 1.75 to 0.5 seconds
Stasis Trap Activation delay from 2 to 1.5
Stasis Trap Detonation delay from 2 to 1.5
Suicide Squad, Attack! cooldown reduced from 180/170/160/150 to 160/140/120/100
Minefield Sign cooldown from 120 to 360
Minefield Sign now requires Techies to walk precisely to the targeted spot
Minefield Sign now has an area of effect targeting cursor
Minefield Sign now has a limited lifetime of 180 seconds
Techies Aghanim's Scepter upgrade now causes the Minefield Sign to make all Land Mines, Stasis Traps and Remote Mines within 125 area of effect immune to True Sight. Can only have one sign out at a time
Templar Assassin
Meld cooldown from 7 to 6
Terrorblade
Reflection cast range from 275 to 325
Reflection illusion outgoing damage from 40/50/60/70% to 40/60/80/100%
Tidehunter
Kraken Shell damage block increased from 10/20/30/40 to 12/24/36/48
Timbersaw
Reactive Armor now triggers when attacks land rather when attacks begin [Affects Axe's Counter Helix and Centaur Warrunner's Return as well]
Reactive Armor max stacks increased from 4/8/12/16 to 5/10/15/20
Tinker
Laser hero blind duration increased from 3 to 3/3.5/4/4.5
Rearm mana cost from 150/250/350 to 125/225/325
Aghanim's Scepter Laser no longer has additional cast range
Aghanim's Scepter Laser now refracts to visible enemy heroes with a 550 bounce range
Tiny
Toss grab radius increased from 250 to 275
Toss now grabs the closest unit rather than a random unit
Treant Protector
Eyes in the Forest area of effect reduced from 800 to 700
Troll Warlord
Berserker's Rage no longer provides +15 damage
Ranged Whirling Axes no longer provide 800 vision
Melee Whirling Axes no longer provide 500 vision
Battle Trance duration reduced from 7 to 5 seconds
Berserker’s Rage is no longer removed on death [Other toggle forms changed as well: Medusa's Split Shot and Mana Shield, and Lone Druid's True Form]
Tusk
Ice Shards mana cost reduced from 120 to 90
Ice Shards cooldown from 18/16/14/12 to 19/16/13/10
Ice Shards vision reveal from 0.5 seconds to 2 seconds
Snowball speed is now a constant 675
Snowball no longer auto-loads units in 100 range
Tusk can now add allies to Snowball while it is moving
Added Aghanim's Scepter to Tusk: Adds a new ability called Walrus Kick. Kicks the target back 900 units. The kick slows by 40% for 4 seconds. 12 second cooldown
Undying
Soul Rip is now considered one damage instance on the enemy
Removed Tombstone Zombie targeting from Soul Rip
Tombstone Zombies now require 1 attack to kill rather than having 30 health (zombies require 2 hits from creeps)
Ursa
Reworked Enrage
Enrage:
=======
Ursa goes into a frenzy, causing him to take 80% less damage from any source and for his attacks to deal 2/2.5/3 times the Fury Swipes damage. Removes any existing debuffs upon cast.
Fury Swipes Multiplier: 2/2.5/3
Duration: 4
Cooldown: 50/45/40
Venomancer
Venomous Gale tick damage from 0/30/60/90 to 10/40/70/100
Viper
Viper Strike cooldown reduced from 80/50/30 to 70/50/30
Visage
Gravekeeper's Cloak recharge time from 6 to 4
Familiars no longer have 300/450/600 health
Familiars now require 4 hero attacks to be killed (creeps/illusions do 1/4 damage, towers do 1/2)
Warlock
Fatal Bonds cast range increased from 900 to 1000
Fatal Bonds cast time from 0.5 to 0.2
Chaotic Offering Golem's health regeneration from 15/30/45 to 25/50/75
Weaver
The Swarm duration rescaled from 14/16/18/20 to 16
The Swarm damage from 15/20/25/30 to 20
The Swarm attack rate from an attack every 1.35 seconds to 1.4/1.25/1.1/0.95
Geminate Attack now launches the second projectile 0.25 seconds after the initial one fires instead of after impacting the target
Geminate Attack no longer has a range limit
Added Aghanim's Scepter upgrade to Weaver: reduces the cooldown of Timelapse to 20 seconds and allows Timelapse to target allied heroes. 1000 cast range
Windranger
Shackleshot cast point from 0.3 to 0.15
Winter Wyvern
Enabled Winter Wyvern in Captain's Mode
Reworked Winter's Curse
Those cursed to attack their ally now take 70% less damage from all sources.
Area of effect increased from 350 to 400
Duration from 2.5/2.75/3 to 2.5/3/3.5
Cooldown from 90/80/70 to 110/100/90
Arctic Burn is now dispellable
Arctic Burn damage per second from 6% of health to 8%
Arctic Burn damage type from Pure to Magic
Arctic Burn no longer pierces Spell Immunity
Splinter Blast speed increased 500->650 (1.35 to 1.0 seconds max)
Splinter Blast debuff is now dispellable
Cold Embrace now behaves as normal regeneration instead of 0.1 interval heals
Wraith King
Added Aghanim's Scepter upgrade to Wraith King: Allies who are near Wraith King (within 1200 aoe) when slain become Wraiths for 5 seconds, delaying their death. They can continue attacking, casting, etc. When the duration ends, the hero dies, and credit for the kill goes to whowever landed the original killing blow.
Zeus
Thundergod's Wrath area vision reduced from 1000 to 500
Fixed Thundergod's Wrath sometimes hitting invisible units depending on the order of player slots.
物品改动
150金
+1 生命回复
使用可以秒回150蓝 (可对我方英雄使用)
莲花球?
坚韧球+板甲+卷轴
+5生命回复
+125%回蓝
+10攻击
+10甲
主动使用
持续6秒 对900范围一个使用我方英雄使用 驱逐负面状态 反弹指向性技能(与林肯判断相同) 17冷却 100魔
暗影护符+抗魔斗篷
+30攻速
+20%魔抗
可拆分
Glimmer - Targets an allied unit and makes it turn invisible after a 0.4 second fade time. While invisible, it gains 66% magic resistance. Lasts 5 seconds. The invisible unit is allowed to move during the 5 seconds, but attacking or casting a spell will cause the 0.4 second fade time will trigger again. 16 cooldown. 900 Cast Range. Can be cast while channelling
使一个我放单位 0.4秒后隐身 隐身时 +66%魔抗 持续5秒 隐身单位允许移动 攻击或后会有0。4秒渐隐时间(跟pom很像) 16cd 900范围
Guardian Greaves
New item formed from Arcane Boots, Mekansm, and a recipe
Requires:
Arcane Boots: 1350
Mekansm: 2300
Recipe: 1650
Total: 5300
Provides:
+55 Movement Speed
+250 Mana
+5 All Stats
+5 Armor
Passive: Guardian Aura - Provides 2 armor and 4 health regeneration aura. When a target's health is lower than 20% it instead provides 15 armor and 15 health regen
Active: Mend - Restores 250 health and 160 mana to nearby allies. Removes negative debuffs from the caster upon cast. 45 second cooldown
Note: The dispel only affects your hero
秘法鞋(不过秘法不应该是1450么) +梅肯+卷轴1650 共5300
+55移动速度
+250蓝
+5 全属性
+5 攻击
被动: 2甲 +4 生命回复
如果目标生命低于20% 15甲 15生命回复
主动: 回复250血 160蓝 祛除debuff 45cd
驱散之驱散英雄单位
Moon Shard
New item formed from 2 Hyperstones and a recipe
Requires:
Hyperstone (2000)
Hyperstone (2000)
Recipe (300)
Total: 4300
Provides:
+120 Attack Spee
Passive: Shade Sight - Moon Shard grants 250 bonus night vision (when in inventory only. Works against Night Stalker's Darkness)
Use: Can be consumed to gain a permanent 60 attack speed buff (does not stack). Requires a double click to consume
Notes: Attack Speed buff does not work on illusions
振奋宝石+振奋宝石+300卷轴
+120攻速(!!!!)
被动:250夜间视野
主动 使用+永久60攻速 (可以花掉?不太确定)
buff对幻想无效
Silver Edge
New item formed from Shadow Blade and Sange and a recipe
Shadow Blade (2800)
Sange (2050)
Recipe 350Total: 5200
+32 Damage
+30 Attack Speed
+16 Strength
Lesser Maim
Shadow Walk: Invis attack now deals 225 damage also applies Break to disable passive abilities, and reduces the target's damage output (all damage types) by 40% for 5 seconds. 24 second cooldown. Attacking to end invisibility cannot miss. Debuff does not pierce Spell Immunity
隐刀+散华+350 卷轴 共计5200
+32攻
+16力量
散华效果
新增:破隐一击+225伤害 会打断?
减少目标造成的伤害40% 持续5秒 24cd
破隐一击不会miss
不会作用魔免
Solar Crest
New item formed from Medallion of Courage and Talisman of Evasion
Medalion of Courage (1200)
Talisman of Evasion (1800)
Total: 3000
10 armor
75% mana regen
30% evasion
Active: Loses the Solar Crest Armor and Evasion. When targetting an ally, grants them 10 Armor and 30% Evasion. When targeting an enemy, removes 10 armor and applies a 30% miss for 7 seconds. Cooldown: 7 seconds
Can be disassembled. This debuff is dispellable
勇气勋章+闪避护符 3000
10甲
75%回蓝
30%闪避
主动:失去闪避和护甲效果 对友军使用加 10甲 30%闪避 对敌使用减10甲 攻击有30%miss概率 持续7秒
cd 7秒
Octarine Core
New item formed from Mystic Staff and Soul Booster
Mystic Staff (2700)
Soul Booster (3200)
Total: 5900
+25 Intelligence
+450 HP
+400 Mana
+4 HP regeneration
+100% Mana regeneration
Passive: Cooldown Reduction - Reduces all cooldowns by 25%
Passive: Spell Lifesteal - Restores health for a percentage of any damage dealt from spells. 25% from heroes, 5% from creeps
2700神秘法杖(忘名字了)+ 镇魂石(3200) ps看来魔力球从1000减到900了
+25智力
+450血
+400蓝
+4 生命回复
+100% 回蓝
被动 wtf! 减少所有冷却时间25%!!!!!! 我没看错吧
被动 法术伤害增加回血效果 25%对英雄 5%对小兵
Observer & Sentry Wards
Observer and Sentry Wards now stack into one inventory slot. Double clicking toggles which ward type is currently active [?]
真假眼占一格 双击换眼..
Upgraded Boots of Travel
Boots of Travel can now be upgraded by purchasing the recipe again. Allows you to target and teleport to allied heroes
远行鞋可升级(通过再买一次卷轴)可以tp到英雄啦
ITEM CHANGES
碎颅锤
Strength increased from 6 to 8
Damage reduced from 40 to 25
Bash now deals 60 bonus damage
Bash cooldown increased from 2 to 2.3
力量又+6变+8
伤害又40到25
眩晕有60额外伤害
cd 2s到2.3s
深渊之刃
Damage reduced from 100 to 85
伤害100 到 85
60眩晕额外伤害
cd 2s到2.3s
能量之球
Cost reduced from 1000 to 900
900块
奥术鞋
Replenish radius from 600 to 900
Replenish no longer costs 35 mana to activate
作用范围600变900
不再耗费35蓝
血精石
Recipe increased from 800 to 900
卷轴800到900
莫尔迪基安的臂章
Attack Speed from +15 to +25
Unholy Strength no longer grants +10 Attack Speed
Unholy Strength strength gain period from 0.7 to 0.6 seconds
攻速15到25
使用不再+10攻速
力量获取又0.7s到0.6s 就是加血那个速度
压制之刃
Changed from full damage bonus to base damage bonus
Quell damage bonus from 32/12% to 40/15%
Quell no longer deals bonus damage to Roshan
Chop active ability now kills wards rather than dealing 100 damage
Chop active ability range increased from 350 to 450 when targeting wards
额外伤害 40 15%
不再对roshan有额外伤害
秒杀眼 范围又350加到450
狂战斧
Battle Fury now requires and provides the bonuses of Quelling Blade
Quell bonus is now 60% for melee heroes and 25% for ranged heroes
Attack damage reduced from 65 to 55
Cleave radius from 250 to 280
提供与补刀斧相同效果
Quell bonus is now 60% for melee heroes and 25% for ranged heroes不懂(是指近战+60% 远程25%?)
溅射半径 250 到280
伤害65到55
黑皇杖
Black King Bar can now be sold [?]
可以被卖了 持续还是那个持续
刃甲
Damage Return cooldown reduced from 17 to 15
cd17到15
攻击之爪
Cost reduced from 450 to 420
价格450 到420
相位鞋
Phase duration from 4 to 3.6 seconds
持续3.6s
远行鞋
Teleport cooldown from 50 to 45
cd50到45
玄冥盾牌
Armor Bonus radius increased from 750 to 900
半径750到900
蝴蝶
Flutter duration from 8 to 6 and bonus movement speed from 20 to 25%
8秒变6s持续 移动速度20%加到25%
净化药水
Duration from 40 to 45
Total mana restored from 150 to 170
Ally cast range from 100 to 250
持续40到45s
总蓝量 150到170
对友军使用范围 100加到250
抗魔斗篷
15%到20%
先锋盾
抵挡概率 67% to 75%
赤红甲
抵挡概率 67% to 75%
使用后格挡 50 to 55
范围 750 to 900
黯灭
伤害 60 to 50
卷轴 900 to 300
净魂之刃
远程幻想只有一半效果
圣剑
伤害 300 to 330
显影之尘
减速 15% to 20%
韧鼓
使用后攻速加成 10 to 20
鹰歌弓
价格 3300 to 3200
Eul的神圣法杖
吹风耗魔 75 to 175
斯嘉蒂之眼
远程英雄减速 3 to 2.5 s 近战不变(5s)
飞行信使
视野 400 to 300
加速时 650 to 800
原力法杖
生命恢复 3变4
幽魂权杖
价格 1600 to 1500
buff时间 7 to 5(负面也是)
加速手套
攻速 15 to 20
恢复头巾
光环范围 750 to 900
治疗药膏
持续 10 to 8 s [?](总量不变)
友军使用范围 100 到250
掠夺者之斧
价格 3200 to 3000
恐鳌之心
卷轴 1200 to 1400
回血速度 2% to 3.25%
cd 近战4到5 远程6到7
林肯法球
cd 17 to 16
魔杖
配方修改
小魔棒+2树枝+1圆环
于是+4全属性
疯狂面具
移动速度 30% to 17%
梅肯斯姆
雷神之锤
战争迷雾外的不会被电
Static Charge cast range increased from 600 to 800
应该是施法范围600到800
死灵书
战士弓手生命 from 400/600/800 to 600/700/800
战士伤害 from 25/50/75 to 45/60/75
弓手伤害from 40/80/120 to 60/90/120
移动速度光环 3/6/9 to 5/7/9%
侦查守卫
Observer Wards now come in single increments
一个一个买
Cost and restock time reduced by half and stock doubled
价格和cd相应减半
Observer Wards now provide a 50 XP bounty when destroyed
破坏会有50经验
Attacking a ward can no longer miss (same for Sentry Wards)
攻击眼不会miss (真眼同)
淬毒之珠
Poison Attack damage over time can now be lethal
伤害致命
洞察烟斗
Insight Aura now also provides a 10% Magic Resistance aura to nearby allies (does not affect the equipped hero)
额外10%魔抗光环
动力鞋
属性增加 8 to 9 (真要成2100了哈哈)
短棍
价格 900 to 875
辉耀
卷轴1350 to 1425
灼烧会造成17%的 miss (幽鬼!)have a 17% miss rate
刷新球
Reworked components and bonuses
Old Refresher:
--------------
+6 Int
+5 HP Regen
+200% Mana Regen
+40 Damage
+10 Attack Speed
Requires: Oblivion Staff (1675) + Perseverance (1750) + Recipe (1800) = 5225
New Refresher:
--------------
+10 HP Regen
+250% Mana Regen
+20 Damage
Requires: Perseverance (1750) + Perseverance (1750) + Recipe (1800) = 5300
刷新球
+10生命回复
+250%回蓝
+20伤害
现在是2个坚韧球+1800卷轴 5300 原5225
阿托斯之棍
智力from 25 to 30
撒旦之邪力
持续 3.5 to 4 seconds
岗哨守卫
攻击不会miss 同假眼
希瓦的守护
攻速降低from 40 to 45
圆盾
价格 250 to 200
格挡率 53% to 50%
近战20到16 远程10到8
树之祭祀
Can now be used on to eat Wards. Eating a ward heals for double the amount, 230 HP over 16 seconds.[?] 可以吃眼 同时会有双倍回复 (官方卖萌 眼更好吃。。)
Has a 450 cast range when targeting Wards
吃眼450距离
回城卷轴
cd 65 to 70
Teleport no longer removes Ethereal state when it is cast
使用不会祛除 Ethereal state (不懂啦)
影之灵龛
Casting Soul Release on an enemy already under the effects of Soul Release now refreshes the existing debuff rather than applying a seperate instance [?]
不会有多个效果 只会刷新cd (伤害治疗同)
纷争面纱
卷轴 1250 to 1100
cd 30 to 20
持续 25 to 16
消耗蓝量 75 to 50
弗拉迪米尔的祭品
吸血 16% to 15%
现在近战也有 10% 吸血
Now requires Headdress instead of Ring of Regeneration. Vladmir's Offering now provides +2 all stats, and Vladmir's Aura now provides 3 health regen.
不再使用回复戒指 而是回复头巾 于是乎+2全属性 +3回血